THIS LESSON IS MY FAVOURITE LESSON OF THE YEAR - A LESSON OBSERVATION FAVOURITE.
This lesson is suitable for GCSE students learning about lean production.
It uses a game I have named "Pizza Chef" to teach Kanban and Kaizen techniques.
Students will discover how reducing waste both makes them more productive and lowers the cost of production.
This pack includes:
1. A PowerPoint presentation with the activity and the linked notes about Kanban.
2. A word document with the "Orders" that students will have to fill as part of their production process.
This pack includes fully editable versions of:
* An A3 worksheet for students to make calculations and write a 16 mark question.
A presentation which contains all answers.
I’m using this in an observation lesson next term, so please let me know how this works for you!
To add a bit of colour to your classroom walls!
This bundle includes a fully editable Ansoff’s Matrix poster, centered around Netflix, showing how they have executed each strategy.
I printed this in A3, but the images are high resolution and can be upscaled!
Enjoy!
J
Included in this resource pack is a complete teaching resource for the CIE A2 Business topic "6.1 External influences on business activity" , which is also suitable for many other examination boards.
This resource is created using Microsoft Powerpoint, but is not intended for a PowerPoint style lesson. Instead, these resources are fully customisable workbooks that have been created in PowerPoint to utilise its flexibility and simplicity.
When I teach with these resources I often write directly on these PowerPoints with my stylus. My students either use these resources as printed workbooks, or as electronic workbooks, depending on their preference.
This resource bundle includes:
* An A3 activity sheet
* A high definition PowerPoint presentation.
The aim of this presentation is to use the sensational success of Fortnite (a massively multiplayer online game where players drop in to a battlefield and only the best survives) to communicate the theory behind Ansoff’s Matrix and immerse students in the strategic decision making of Epic Games, the creator of Fortnite.
The “1.4 Business Objectives” resource provides an in-depth look at how businesses set and evaluate their goals. It covers the different objectives for private and public sector businesses, exploring key concepts like profit maximisation, survival, and corporate social responsibility (CSR).
Students are encouraged to reflect on real-life business decisions and how objectives can conflict, such as balancing profit with customer satisfaction or ethical considerations. Through practical activities, students will also learn to apply frameworks like SMART objectives and the decision-making process.
This resource is ideal for fostering critical thinking, helping students understand how business goals drive decisions and influence stakeholders. It offers engaging, hands-on learning tools that make complex ideas accessible and relevant to real-world business challenges.
The “1.2 Business Structure” resource is designed to help students understand the different types of business ownership and economic sectors. Through practical examples and tasks, it covers topics like sole traders, partnerships, and limited companies, along with sectors such as primary, secondary, and tertiary industries.
Students are encouraged to think critically about how businesses operate in various economic sectors and ownership structures. Activities include analysing real-world businesses like McDonald’s, exploring economic changes in different countries, and assessing the pros and cons of franchising and joint ventures.
This resource is great for sparking discussions and engaging students in understanding how business structures impact operations and growth. It provides everything teachers need to guide students through these important concepts in a straightforward and interactive way.
The “1.3 Size of Business” resource helps students explore different ways to measure and understand the size of a business, and why it matters. It covers six methods of measuring business size, from revenue and number of employees to market share and profit, while highlighting the limitations of each method.
Through activities and real-world examples, students learn to evaluate which method is best for comparing businesses, both within and across industries. The resource also delves into the significance of small businesses and the benefits and challenges they face.
Ideal for sparking critical thinking, this resource encourages students to reflect on how businesses grow, the differences between organic and external growth, and the impact of growth on stakeholders. It’s a great tool for making business concepts relatable and easy to grasp.
The “1.1 Enterprise” resource is a great way to introduce students to key business ideas like entrepreneurship, business activity, and planning. It uses practical examples, such as Levi Roots’ Reggae Reggae Sauce and Sami’s pottery business, to make these concepts easy to understand.
With interactive tasks and real-life case studies, students get the chance to think critically and work through real business challenges. The mix of theory and hands-on activities helps them apply what they learn in a fun and engaging way.
This resource is perfect for encouraging creativity and entrepreneurial thinking, giving teachers everything they need to teach the basics of business in an exciting and relatable way.